Alessia Romani

Design & Engineering Research

Speculative tinkering on circular design materials through 3D printing


Conference paper


Alessia Romani*, Valentina Rognoli, Marinella Levi
Kristof Vaes, Jouke Verlinden, Connectivity and Creativity in times of Conflict. Proceedings of the Cumulus Antwerp 2023 Conference., Academia Press, 2023 Dec, pp. 317-321


View PDF DOI LINK Google Scholar
Cite

Cite

APA   Click to copy
Romani*, A., Rognoli, V., & Levi, M. (2023). Speculative tinkering on circular design materials through 3D printing. In K. Vaes & J. Verlinden (Eds.), Connectivity and Creativity in times of Conflict. Proceedings of the Cumulus Antwerp 2023 Conference. (pp. 317–321). Academia Press. https://doi.org/10.26530/9789401496476-063


Chicago/Turabian   Click to copy
Romani*, Alessia, Valentina Rognoli, and Marinella Levi. “Speculative Tinkering on Circular Design Materials through 3D Printing.” In Connectivity and Creativity in Times of Conflict. Proceedings of the Cumulus Antwerp 2023 Conference., edited by Kristof Vaes and Jouke Verlinden, 317–321. Academia Press, 2023.


MLA   Click to copy
Romani*, Alessia, et al. “Speculative Tinkering on Circular Design Materials through 3D Printing.” Connectivity and Creativity in Times of Conflict. Proceedings of the Cumulus Antwerp 2023 Conference., edited by Kristof Vaes and Jouke Verlinden, Academia Press, 2023, pp. 317–21, doi:10.26530/9789401496476-063.


BibTeX   Click to copy

@inproceedings{alessia2023a,
  title = {Speculative tinkering on circular design materials through 3D printing},
  year = {2023},
  month = dec,
  pages = {317-321},
  publisher = {Academia Press},
  doi = {10.26530/9789401496476-063},
  author = {Romani*, Alessia and Rognoli, Valentina and Levi, Marinella},
  editor = {Vaes, Kristof and Verlinden, Jouke},
  booktitle = {Connectivity and Creativity in times of Conflict. Proceedings of the Cumulus Antwerp 2023 Conference.},
  month_numeric = {12}
}

Abstract

Despite the spread of new circular materials and digital technologies, designers’ awareness of how to practically implement them is not fully achieved yet. Therefore, new ways to foster digital craftsmanship skills and experiential knowledge should be implemented. This contribution aims to reflect on digital technologies, especially 3D printing, in speculative design approaches with circular materials through the development of the materials library from the FiberEUse research project. This “materials and product library system” is an adaptive experiential tool that goes beyond merely collecting physical materials samples. It also includes possible products, speculative applications, and non-textual content, merging physical and virtual learning experiences. Its physical section comprises a materials library with flat samples of the materials and a product library with applications or cutoffs of some meaningful details of products. By analyzing the library's development path, three incremental phases emerge in terms of interaction with circular materials and 3D printing for speculative approaches: experiencing materials, technology, and products. The first phase aims to preliminary explore the potential and qualities of materials through traditional craftsmanship skills. The second phase deal with the first experimentations with the technology, understanding the limits and influence on the expressive-sensorial qualities. The third phase is oriented toward new applications, investigating the possible outcomes from a formal point of view. As a synthesis, the tinkering process emphasizes the active role of experiential tools in spreading the use of circular materials and digital technologies, helping acquire new skills through an experiential approach. It also adds a further level to the exploitation of materials libraries, paving the way for new possible uses, i.e., distributed replication, participation, and implementation. As a result, materials libraries assume a more active role in the experiential knowledge transfer even during their development, representing a practical path to building new skills. Hence, a new model of materials libraries may emerge as a replicative learning and speculative design tool. 1

Keywords

Additive Manufacturing // Circular Economy // Experiential Learning // Materials Experience // Materials Library


Resources and links

  • 📑 Full text (publisher version) 2
  • 📝 Full text (preprint version) 3
  • 🌐 Cumulus Association (website) 4
  • 🌐 FiberEUse Library (Website) 5



  1. Duarte Poblete, S.S., Romani, A., and Rognoli, V., 2024. Emerging Materials for Transition. A Taxonomy Proposal from a Design Perspective. Sustainable Futures, Vol 7, 100155. DOI: 10.1016/j.sftr.2024.100155

  2. Romani, A., Rognoli, V., and Levi, M., 2023. Speculative Tinkering on Circular Design Materials Through 3D Printing. In: Vaes, K., Verlinden, J. (Eds). Connectivity and creativity in times of conflict, 317-321. Academia Press. DOI: 10.26530/9789401496476-063

  3. Romani, A., Rognoli, V., and Levi, M., 2023. Speculative Tinkering on Circular Design Materials Through 3D Printing. Preprint. Available at Researchgate.net. Link: https://www.researchgate.net/publication/374163103_Speculative_tinkering_on_circular_design_materials_through_3D_printing

    1. Cumulus Association: Global Association of Art and Design Education and Research Available at: https://cumulusassociation.org/
    1. FiberEUse Library. Horizon 2020 EU Project "FiberEUse" Materials Library. Available at: https://fibereuselibrary.com/